System

The game is a d10, die pool system. Rolls are set against a target number (TN). A botched roll is a roll with no successes and at least two 1s on dice.

Example test types:

Skill tests – Skills have a set TN based on the character. Characters roll dice equal to the attribute being used (this may vary based on the situation a climb check can require strength for a short, rough climb or endurance for a long climb) the number of successes required is dependent on the difficulty of the check. Picking a standard lock may require 2 successes, picking the most difficult lock in the world may require 8 or 9.

Attribute tests will be set at a TN of 6.

Opposed checks – used for a variety of reasons, both parties make a check against their target number and the number of successes is compared.

System

The Divine Right of Kings Braden